remember drink responsibly and have fun.

each player gets 3-5 bounces to make it into 1 hole, if you fail to make it in by the end of your turn you lose 1 point. the person to your left goes after you either score or miss each time. first row is worth 1 point, 2nd row is worth 2 and so on. play till 5, 10 or 15. but most importantly drink responsibly

Servant (1)

Whenever any player needs a new drink, it’s your responsibility to get it for them. If you make a successful shot into this hole twice in a row before anyone else scores, you must gather each empty bottle and can on the table and dispose of them each time someone finishes them and as a good servant you retrieve another drink for them. the role ends when another person activates this rule

2. Laughing Gas (1)

until someone else activates this rule, if you’re caught laughing, you must take one drink. players call you out with preferred insults ;)

3. Desolate (1)

once activated the player takes a drink alone. other players should insult or compliment the loser who activated this rule :)

4. WerEwOLF (2)

once activated the player becomes a werewolf and lets out a howl then takes one drink. each time this rule is activated, you must join in with whomever is a werewolf. once all players become werewolves, the effect “resets.” After everyone cycles through, it can start all over again.

5. Face Off (2)

Challenge another player to a quick contest (rock-paper-scissors or coin toss). The loser must take 1 drink.

6. Deception (3)

  1. Tell a story—this can be completely true or totally made up.

  2. Each player guesses if it’s true or false.

  3. For every correct guess, you (the storyteller) drink once.

  4. For every incorrect guess, the guesser drinks once.

7. Circle of Chaos (3)

  1. player who activated rule starts drinking.

  2. The player to your left starts drinking at the same time you do but can’t stop until you stop.

  3. This continues around the circle clockwise.

  4. To keep it safe, limit each person’s continuous drink time (e.g., 5 seconds max).

8. Possessed (3)

Choose another player and “link” with them. Whenever you drink, they must also drink, and whenever they drink, you must also drink.

9. Interrogate (4)

From the moment you gain this effect, whenever someone answers a question you ask, they have to take one drink. the effect last ‘till someone else activates the rule

10. Cursed (4)

You may ignore one rule or game effect of your choice until another player becomes Cursed by landing in the Cursed hole.

11. Devil’s Note (5)

With the phone owner’s permission, you may send a text or post on their social media. The content must be acceptable to both parties. but also don’t chicken out have fun who cares :)

12. Slaughter (5)

  1. Choose an imaginary weapon and a sound effect (e.g., like a pistol and Pew pew!)

  2. When you “shoot” another player, everyone else must immediately follow suit and “shoot” someone who hasn’t already been shot.

  3. The last person to do this, or anyone who shoots someone who was already shot, must take a drink.

13. Spell (5)

  1. You may create a new rule of your choice.

  2. Decide if it’s permanent for the rest of the game or until the next player lands in the Spell hole and replaces it.